In Who You Gonna Call, only two MTF units can spawn, being MTF Mu-13 ("Ghostbusters") and MTF Epsilon-11 ("Nine-Tailed Fox"). MTF units will always spawn at both 10:00 and 5:00 as the round continues. In Council Rescue, the spawns will also be composed of all spectators, however, the unit that spawns will be a mixture of the MTF units listed above (with the exception of Un-Assigned MTF and MTF Scientist).Īt the start of a Who You Gonna Call round, MTF Mu-13 ("Ghostbusters") will always spawn. The spawns will be composed of all spectators that are in the Lobby at the time.Īt the start of a Council Rescue round, MTF Alpha-1 ("Red Right Hand") will always spawn. MTF units have a 1/6 chance to spawn at either 10:00 and/or 5:00 in a Containment Breach round. There are 9 Mobile Task Force Units in the game, some with special abilities. Players also have a 1/5 chance to spawn as an "Elite" MTF Unit" instead of normal MTF which usually has extra health and or abilities. Mobile Task Force Units can spawn in the Containment Breach, Council Recuse, Team Deathmatch, and Who You Gonna Call gamemode.
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